![]() While that reduces waiting to a minimum, it truly makes some of the matches feel lifeless, as if you’re just there throwing a rubber ball at a wall because no one will play with you. For starters, when you’re looking for a match online, the game will fill empty slots with AI opponents. ![]() And, of course, there are loot boxes - which, despite popular opinion, I’m a big fan of.īut alongside its new hero shooter skin is a handful of problems that hold the game back. While it’s a clear copy and paste of some of Overwatch‘s mechanics, it works well-enough here that we simply don’t care. In fact, it takes a lot of inspiration from the recent trend of hero shooters like Overwatch and LawBreakers where it allows players to choose specific characters (in this case, cars, of course), give them a handful of abilities, and equip them with an ultimate ability that gradually builds up over time. However, it does introduce a few new ideas - and by that, I mean new to the franchise and not new to video games. It still has the same top-down view that the series had previously as well, so there’s nothing new there, either. If you’re already familiar with the franchise, then just know that the same basics are in play here you’re still a toy car, and you’re still traveling around household-set tracks, including toy rooms, a kitchen, and more. Unfortunately, that feeling doesn’t last very long. In fact, the newest game, developed by Codemasters (same creators of DiRT, F1, and GRID), feels pretty good. Strange.īut, that isn’t actually a reflection on the quality of Micro Machines World Series. That’s right - Micro Machines made its return after a 10-year hiatus, and it doesn’t seem to have gained any sort of ground as far as growing its player base or popularity. So, it’s really no surprise that Micro Machines World Series released last week and no one is really talking about it. Unfortunately, it’s not as big as I’d like it to be. It’s so “video gamey” at its core that you would think it’d be a lot bigger than it is. And, it’s one of those franchises that I just never understood why others weren’t really playing. ![]() It’s a game that has been around for quite some time - first released in 1991 - but it never really hit it big. The Micro Machines franchise has always been sort of bubbling under the radar. Platform(s): PC, PS4 (Reviewed), Xbox One
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